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Regardless, Part 2 will look and feel much different than the dark and claustrophobic alleys of Midgar. It's also possible we'll see a compromise between these two possibilities with a limited open world akin to The Witcher 2.
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While Part 2 could continue to utilize linear corridors and funnel players directly where the story demands them, it would be more true to the spirit of the original to introduce a more open-world gameplay design. Part 1 was a linear game that guided players through predefined corridors, with side quests and the chance to return to previous locations only available in a few chapters.
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The world only truly opens up in the original game once players depart Midgar and are free to explore Gaea, and this will likely remain the same in the remakes.
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Related: Final Fantasy VII Remake Producer Discusses Adapting Characters The narrative of Final Fantasy VII will necessitate some changes to Part 1's formula, though - particularly when it comes to map design and player characters. Thanks to the first game, we already have a good idea of what the combat system and overall gameplay mechanics in Part 2 will look like. No matter what changes from the original, Part 2 will cover their tribulations as they travel the world in search of the truth of who they're up against. Remaster: What's the Difference?Īt the end of the first game, we saw Cloud, Aerith, Barret, Tifa, and Red XIII head off into the sunset with a vow to save the world from Sephiroth. Will Cloud meet popular characters like Cissnei or the Tsviets from the Compilation of Final Fantasy VII? Will Sephiroth attempt to avert his once predestined doom? And perhaps the most looming question on everyone's minds - will Aerith survive? This opens up dozens of possibilities for Part 2. In meta terms, the Whispers were what preserved the timeline from the original game, and now that they're gone, it's possible for events to play out differently than they did in the original.
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The number of entries in the Final Fantasy VII Remake series could, therefore, range anywhere from three to five games, with Part 2 covering anywhere from the remainder of the original game's Disc 1 (suggesting four or five games), to half the remaining story content in the series (suggesting a trilogy).Ĭritics and fans alike can only speculate about the direction of the story now that Cloud Strife has defeated the Whispers - ghostly entities tasked by the Gaea to preserve destiny. Part 1 covered the entirety of the Midgar section of the game, expanding what was approximately a six to nine-hour chunk of the original into a full-fledged installment of its own. Despite the original Final Fantasy VII serving as a decent roadmap for what to expect next from the series, it's hard to say exactly what Part 2 will encompass because the developers have not yet confirmed how many games the story will be split into.